Learning Paper2D!
Untitled laser sword game » Devlog
Howdy!
So I have been learning paper 2D and I have to say it's way easier to set up 2D in 3D world in unreal than it is in unity. You just import the spritesheet with suffix _d and normal map with suffix _n ,then you just make a flipbook component and you assign the flipbook you wish to play! Then if you want you can just simply cast shadows with one click.
But I found to major problems with it:
- Documentation of using flipbooks in C++ doesn't exist so I had to improvise a bit
- The normal map is only one sided(I had to make custom material and make the normal maps X value switched)
After fixing these everything worked and looked really good!
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Untitled laser sword game
Status | In development |
Author | Adam Vlčko |
Genre | Adventure |
Tags | 2D, Action-Adventure, Pixel Art, storygame, Swords |
More posts
- Big update!Sep 27, 2023
- Building environment!Sep 04, 2023
- Adding friendly archer!Aug 31, 2023
- Making quick game for steam!?Aug 26, 2023
- Starting to understand UE5!Aug 24, 2023
- Learning UE5!Aug 21, 2023
- Moving to UE5Aug 18, 2023
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